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Description

A set of TestRules, ActivityScenarios and utils to facilitate UI & screenshot testing under certain configurations, independent of the UI testing framework you are using.

It supports Jetpack Compose, android Views (e.g. dialogs, custom Views, ViewHolders, etc.), Activities and Fragments.

You can test them under different: - Locales - Orientations - Dark/Light modes - Themes - Font sizes - Display sizes…

Programming language: Kotlin
License: MIT License

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README

Android UI testing utils

A set of TestRules, ActivityScenarios and utils to facilitate UI & screenshot testing under certain configurations, independent of the UI testing framework you are using. For screenshot testing, it supports Jetpack Compose, android Views (e.g. custom Views, ViewHolders, etc.), Activities and Fragments. Currently, with this library you can easily change the following configurations in your instrumented tests:

  1. Locale (also Pseudolocales en_XA & ar_XB)
    1. App Locale (i.e. per-app language preference)
    2. System Locale
  2. Font size
  3. Orientation
  4. Custom themes
  5. Dark mode /Day-Night mode
  6. Display size

You can find out why verifying our design under such configurations is important in this blog post:

In the near future, there are plans to also support, among others:

  1. framework-agnostic & shared screenshot testing i.e. same test running either on device or on JVM
  2. Reduce snapshot testing flakiness
  3. Folding features
  4. Accessibility features

Sponsors

Thanks to Screenshotbot for their support!

By using Screenshotbot instead of the in-build record/verify modes provided by most screenshot libraries, you'll give your colleages a better developer experience, since they will not be required to manually record screenshots after every run, instead getting notifications on their Pull Requests.

Table of Contents

Integration

Add jitpack to your root build.gradle file:

allprojects {
    repositories {
        maven { url 'https://jitpack.io' }
    }
}

Add a dependency to build.gradle

dependencies {
    androidTestImplementation('com.github.sergio-sastre:AndroidUiTestingUtils:1.2.2') {
        exclude group: 'androidx.compose.ui' // add this to avoid compose version clashes
    }
    androidTestImplementation "androidx.compose.ui:ui-test-junit4:your_compose_version"
}

Usage

Configuration

First, you need to add the following permission and activities to your debug/manifest

<!-- Required for ActivityScenarios only -->
<application...
    <activity
        android:name="sergio.sastre.uitesting.utils.activityscenario.ActivityScenarioConfigurator$PortraitSnapshotConfiguredActivity" 
    />
    <activity
        android:name="sergio.sastre.uitesting.utils.activityscenario.ActivityScenarioConfigurator$LandscapeSnapshotConfiguredActivity"
        android:screenOrientation="landscape" 
    />
...
</application>

To enable pseudolocales en_XA & ar_XB for your screenshot tests, add this to your build.gradle.

android {
    ...
    buildTypes {
        ...
        debug {
            pseudoLocalesEnabled true
        }
    }
}

To change the System Locale, you also need to add the following permission to your debug/manifest

<!-- Required to change the Locale via SystemLocaleTestRule (e.g. for snapshot testing Activities) -->
<uses-permission android:name="android.permission.CHANGE_CONFIGURATION"
    tools:ignore="ProtectedPermissions" />

To change the App Locale via LocaleTestRule, you need to add the following dependency in your app/build.gradle

compileSdkVersion 33
...
androidTestImplementation 'androidx.appcompat:appcompat:1.6.0-alpha04' //or higher version!

Warning: LocaleTestRule does ONLY work with ActivityScenarioConfigurator.ForActivity(), i.e. it does not work with ActivityScenarioForActivityRule. However, for Fragments, Views and Composables call the setLocale("my_locale") of their corresponding Fragment/ActivityScenarioConfigurator or the ConfigItem(locale = "myLocale") of their corresponding TestRule e.g. to achieve it:

ActivityScenarioConfigurator.ForView().setLocale("my_locale")

or

@get:Rule
val rule =
    ActivityScenarioForViewRule(
        config = ViewConfigItem(locale = "my_locale")
    )

Screenshot testing examples

The examples use pedrovgs/Shot. It'd also work with any other on-device screenshot testing framework, like Facebook screenshot-tests-for-android, Dropbox Dropshots or with a custom screenshot testing solution.

Activity

The simplest way is to use the ActivityScenarioForActivityRule, to avoid the need for closing the ActivityScenario.

@get:Rule
val rule =
    activityScenarioForActivityRule<MyActivity>(
        config = ActivityConfigItem(
            orientation = Orientation.LANDSCAPE,
            uiMode = UiMode.NIGHT,
            fontSize = FontSize.HUGE,
            systemLocale = "en",
            displaySize = DisplaySize.LARGEST,
        )
    )

@Test
fun snapActivityTest() {
    compareScreenshot(
        activity = rule.activity,
        name = "your_unique_test_name",
    )
}

In case you don't want to/cannot use the rule, you can use ActivityScenarioConfigurator.ForActivity() directly in the test. Currently, this is the only means to set

  1. A TimeOut for the FontSize and DisplaySize TestRules
  2. A LocaleTestRule for per-app language preferences

Apart from that, this would be equivalent:

// Sets the Locale of the app under test only, i.e. the per-app language preference feature
@get:Rule
val locale = LocaleTestRule("ar")

// Sets the Locale of the Android system
@get:Rule
val systemLocale = SystemLocaleTestRule("en")

@get:Rule
val fontSize = FontSizeTestRule(FontSize.HUGE).withTimeOut(inMillis = 15_000) // default is 10_000

@get:Rule
val displaySize = DisplaySizeTestRule(DisplaySize.LARGEST).withTimeOut(inMillis = 15_000)

@Test
fun snapActivityTest() {
    // Custom themes are not supported
    // AppLocale, SystemLocale, FontSize & DisplaySize are only supported via TestRules for Activities
    val activityScenario = ActivityScenarioConfigurator.ForActivity()
        .setOrientation(Orientation.LANDSCAPE)
        .setUiMode(UiMode.NIGHT)
        .launch(MyActivity::class.java)

    val activity = activityScenario.waitForActivity()

    compareScreenshot(activity = activity, name = "your_unique_test_name")

    activityScenario.close()
}

Android View

The simplest way is to use the ActivityScenarioForViewRule, to avoid the need for closing the ActivityScenario.

@get:Rule
val rule =
    ActivityScenarioForViewRule(
        config = ViewConfigItem(
            fontSize = FontSize.NORMAL,
            locale = "en",
            orientation = Orientation.PORTRAIT,
            uiMode = UiMode.DAY,
            theme = R.style.Custom_Theme,
            displaySize = DisplaySize.SMALL,
        )
    )

@Test
fun snapViewHolderTest() {
    // IMPORTANT: The rule inflates a layout inside the activity with its context to inherit the configuration 
    val layout = rule.inflateAndWaitForIdle(R.layout.your_view_holder_layout)

    // wait asynchronously for layout inflation 
    val viewHolder = waitForView {
        YourViewHolder(layout).apply {
            // bind data to ViewHolder here
            ...
        }
    }

    compareScreenshot(
        holder = viewHolder,
        heightInPx = layout.height,
        name = "your_unique_test_name",
    )
}

In case you don't want to/cannot use the rule, you can use ActivityScenarioConfigurator.ForView(). This would be its equivalent:

// example for ViewHolder
@Test
fun snapViewHolderTest() {
    val activityScenario =
        ActivityScenarioConfigurator.ForView()
            .setFontSize(FontSize.NORMAL)
            .setLocale("en")
            .setInitialOrientation(Orientation.PORTRAIT)
            .setUiMode(UiMode.DAY)
            .setTheme(R.style.Custom_Theme)
            .setDisplaySize(DisplaySize.SMALL)
            .launchConfiguredActivity()

    val activity = activityScenario.waitForActivity()

    // IMPORTANT: To inherit the configuration, inflate layout inside the activity with its context 
    val layout = activity.inflateAndWaitForIdle(R.layout.your_view_holder_layout)

    // wait asynchronously for layout inflation 
    val viewHolder = waitForView {
        YourViewHolder(layout).apply {
            // bind data to ViewHolder here
            ...
        }
    }

    compareScreenshot(
        holder = viewHolder,
        heightInPx = layout.height,
        name = "your_unique_test_name",
    )

    activityScenario.close()
}

Warning: If the View under test contains system Locale dependent code, like NumberFormat.getInstance(Locale.getDefault()), the Locale formatting you've set via ActivityScenarioConfigurator.ForView().setLocale("my_locale") will not work. That's because NumberFormat is using the Locale of the Android system, and not that of the Activity we've configured. Beware of using instrumenation.targetContext in your tests when using getString() for the very same reason: use Activity's context instead. To solve that issue, you can do one of the following:

  1. Use NumberFormat.getInstance(anyViewInsideActivity.context.locales[0]) in your production code.
  2. Use SystemLocaleTestRule("my_locale") in your tests instead of ActivityScenarioConfigurator.ForView().setLocale("my_locale").

Jetpack Compose

The simplest way is to use the ActivityScenarioForComposableRule, to avoid the need for:

1) calling createEmptyComposeRule() 2) closing the ActivityScenario.

@get:Rule
val rule = ActivityScenarioForComposableRule(
        config = ComposableConfigItem(
            fontSize = FontSize.SMALL,
            locale = "de",
            uiMode = UiMode.DAY,
            displaySize = DisplaySize.LARGE,
            orientation = Orientation.PORTRAIT,
        )
    )

@Test
fun snapComposableTest() {
    rule.activityScenario
        .onActivity {
            it.setContent {
                AppTheme { // this theme must use isSystemInDarkTheme() internally
                    yourComposable()
                }
            }
        }

    compareScreenshot(
        rule = rule.composeRule,
        name = "your_unique_test_name",
    )
}

In case you don't want to/cannot use the rule, you can use ActivityScenarioConfigurator.ForComposable() together with createEmptyComposeRule(). This would be its equivalent:

// needs an EmptyComposeRule to be compatible with ActivityScenario
@get:Rule
val composeTestRule = createEmptyComposeRule()

@Test
fun snapComposableTest() {
    val activityScenario = ActivityScenarioConfigurator.ForComposable()
        .setFontSize(FontSize.SMALL)
        .setLocale("de")
        .setInitialOrientation(Orientation.PORTRAIT)
        .setUiMode(UiMode.DAY)
        .setDisplaySize(DisplaySize.LARGE)
        .launchConfiguredActivity()
        .onActivity {
            it.setContent {
                AppTheme { // this theme must use isSystemInDarkTheme() internally
                    yourComposable()
                }
            }
        }

    activityScenario.waitForActivity()

    compareScreenshot(rule = composeTestRule, name = "your_unique_test_name")

    activityScenario.close()
}

Warning: If the Composable under test contains system Locale dependent code, like NumberFormat.getInstance(Locale.getDefault()), the Locale formatting you've set via ActivityScenarioConfigurator.ForComposable().setLocale("my_locale") will not work. That's because NumberFormat is using the Locale of the Android system, and not that of the Activity we've configured, which is applied to the LocaleContext of our Composables. To solve that issue, you can do one of the following:

  1. Use NumberFormat.getInstance(LocaleContext.current.locales[0]) in your production code.
  2. Use SystemLocaleTestRule("my_locale") in your tests instead of ActivityScenarioConfigurator.ForComposable().setLocale("my_locale").

Fragment

The simplest way is to use the FragmentScenarioConfiguratorRule

@get:Rule
val rule = fragmentScenarioConfiguratorRule<MyFragment>(
        fragmentArgs = bundleOf("arg_key" to "arg_value"),
        config = FragmentConfigItem(
            orientation = Orientation.LANDSCAPE,
            uiMode = UiMode.DAY,
            locale = "de",
            fontSize = FontSize.SMALL,
            displaySize = DisplaySize.SMALL,
            theme = R.style.Custom_Theme,
        ),
    )

@Test
fun snapFragment() {
    compareScreenshot(
        fragment = rule.fragment,
        name = "your_unique_test_name",
    )
}

In case you don't want to/cannot use the rule, you can use the plain FragmentScenarioConfigurator. This would be its equivalent:

@Test
fun snapFragment() {
    val fragmentScenarioConfigurator =
        FragmentScenarioConfigurator
            .setInitialOrientation(Orientation.LANDSCAPE)
            .setUiMode(UiMode.DAY)
            .setLocale("de")
            .setFontSize(FontSize.SMALL)
            .setDisplaySize(DisplaySize.LARGE)
            .setTheme(R.style.Custom_Theme)
            .launchInContainer<MyFragment>(
                fragmentArgs = bundleOf("arg_key" to "arg_value"),
            )

    compareScreenshot(
        fragment = fragmentScenarioConfigurator.waitForFragment(),
        name = "your_unique_test_name",
    )

    fragmentScenarioConfigurator.close()
}

Utils

  1. waitForActivity: This method is analog to the one defined in pedrovgs/Shot. It's also available in this library for compatibility with other screenshot testing frameworks like Facebook screenshot-tests-for-android .

  2. waitForFragment: Analog to waitForActivity but for Fragment

  3. waitForView: Inflates the layout in the main thread and waits till the inflation happens, returning the inflated view. You will need to inflate layouts with the activity context created from the ActivityScenario of this library for the configurations to become effective.

  4. activity.inflate(R.layout_of_your_view): Use it to inflate android Views with the activity's context configuration. In doing so, the configuration becomes effective in the view. It also adds the view to the Activity's root.

  5. activity.inflateAndWaitForIdle(R.layout_of_your_view): Like activity.inflate, but waits till the view is Idle to return it. Do not wrap it with waitForView{} or it will throw an exception.

Reading on screenshot testing

Standard UI testing

For standard UI testing, you can use the same approach as for snapshot testing Activities. The following TestRules and methods are provided:

// Sets the Locale of the app under test only, i.e. the per-app language preference feature
@get:Rule
val locale = LocaleTestRule("en")

// Sets the Locale of the Android system
@get:Rule
val systemLocale = SystemLocaleTestRule("en")

@get:Rule
val fontSize = FontSizeTestRule(FontSize.HUGE).withTimeOut(inMillis = 15_000) // default is 10_000

@get:Rule
val displaySize = DisplaySizeTestRule(DisplaySize.LARGEST).withTimeOut(inMillis = 15_000)

@get:Rule
val uiMode = DayNightRule(UiMode.NIGHT)

activity.rotateTo(Orientation.LANDSCAPE)

WARNING: When using DisplaySizeTestRule and FontSizeTesRule together in the same test, make sure your emulator has enough RAM and VM heap to avoid Exceptions when running the tests. The recommended configuration is the following:

  • RAM: 4GB
  • VM heap: 1GB

Code attributions

This library has been possible due to the work others have done previously. Most TestRules are based on code written by others:

Contributing

  1. Create an issue in this repo
  2. Fork the repo Road to effective snapshot testing
  3. In that repo, add an example and test where the bug is reproducible/ and showcasing the new feature.
  4. Once pushed, add a link to the PR in the issue created in this repo and add @sergio-sastre as a reviewer.
  5. Once reviewed and approved, create an issue in this repo.
  6. Fork this repo and add the approved code from the other repo to this one (no example or test needed). Add @sergio-sastre as a reviewer.
  7. Once approved, I will merge the code in both repos, and you will be added as a contributor to Android UI testing utils as well as Road to effective snapshot testing .

I'll try to make the process easier in the future if I see many issues/feature requests incoming :)

Android UI testing utils logo modified from one by Freepik - Flaticon