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README
Material Code input
A material style input for put codes
[Demo Screenshot][1]
[Demo Screenshot][2]
Based on
Code input field concept by SAMUEL KANTALA
How to use
Minimal SDK Version 11
Usage with default colors (the default codes is 6)
<com.github.glomadrian.codeinputlib.CodeInput
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:hint_text="Pairing code"
/>
Usage with custom colors and attributes
<com.github.glomadrian.codeinputlib.CodeInput
android:layout_marginTop="20dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:underline_color="#457ad1"
app:underline_selected_color="#9e1ace"
app:text_color="#b12eff"
app:hint_color="#77ce9d"
app:hint_text="Pin code"
app:codes="4"
/>
Remember put this for custom attribute usage
xmlns:app="http://schemas.android.com/apk/res-auto"
Get the input code (Returns a Character[])
codeInput.getCode()
You can use the onCodeReadyListener
which is called when all the characters are entered.
CodeInput cInput = (CodeInput) findViewById(R.id.pairing);
cInput.setCodeReadyListener(new CodeInput.codeReadyListener() {
@Override
public void onCodeReady(Character[] code) {
// Code has been entered ....
Toast.makeText(MainActivity.this,"code entered is : "+ Arrays.toString(code),Toast.LENGTH_SHORT).show();
}
});
For Gradle
Add repository
repositories {
maven {
url "http://dl.bintray.com/glomadrian/maven"
}
}
Add dependency
compile 'com.github.glomadrian:CodeInput:1.1@aar'
Developed By
Adrián García Lomas - [email protected]
License
Copyright 2015 Adrián García Lomas
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*Note that all licence references and agreements mentioned in the material-code-input README section above
are relevant to that project's source code only.