PhysicsLayout is now written in Kotlin! A few things changed with the API, but you should be able to migrate using the sample project or the README as a reference. If you were using PhysicsLayout only using XML, you should be good to go right away!
v2.2.0October 30, 2018
👍 Allow for hooking into the events of Physics more via
🚀 This release is a 2.0 even though many APIs have remained relatively the same, it adds support for:
📜 -Parsing the XML properties of children
-Simply PhysicsConfig to work more like their Box2D counterparts
-Process the Physics body that is currently being dragged
v1.0.1November 29, 2016
🚀 First release. Please leave feedback and log issues on here and I will do my best to take care of them.