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0.0
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Programming language: Java
License: Apache License 2.0
Tags: Animations    

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README

WaveCompat

Wave effect of activity animation

How to use

1. Bind wave touch helper to a view which will start an activity when it clicked:

WaveTouchHelper.bindWaveTouchHelper(view, onWaveTouchHelperListener);

2. Override onWaveTouchUp() method in OnWaveTouchHelperListener:

@Override
public void onWaveTouchUp(View view, Point locationInView, Point locationInScreen) {
    WaveCompat.startWaveFilter(this,
        new WaveDrawable()
            .setColor(0xff8B2252)
            .setTouchPoint(locationInScreen),
        generateIntent(0xff8B2252));
}

private Intent generateIntent(int color) {
    Intent intent = new Intent(context, SecondWareTestActivity.class);
    intent.putExtra(WaveCompat.IntentKey.BACKGROUND_COLOR, color);
    return intent;
}

3. Default Initial transition of the TO activity(Optional)

getWindow().setBackgroundDrawable(new ColorDrawable((backgroundFromColor = getIntent().getIntExtra(WaveCompat.IntentKey.BACKGROUND_COLOR, 0xff8B7D6B))));
WaveCompat.transitionInitial(this, ABTextUtil.dip2px(context, 80), backgroundFromColor, Color.GRAY);

License

Copyright 2015 Wang Jie

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.


*Note that all licence references and agreements mentioned in the WaveCompat README section above are relevant to that project's source code only.