All Versions
10
Latest Version
Avg Release Cycle
143 days
Latest Release
2131 days ago

Changelog History

  • v0.2.4.0 Changes

    January 10, 2019

    👌 Support Android X

  • v0.2.3.2 Changes

    September 12, 2017

    small bugs fix
    ⚡️ update support library

  • v0.2.3.0 Changes

    May 22, 2016

    ➕ add arc animation

  • v0.2.2 Changes

    February 13, 2016

    ➕ Add CircleDrawer and RectDrawer.

  • v0.2.2.1 Changes

    February 17, 2016

    🐛 bug fixes

  • v0.2.1 Changes

    February 11, 2016

    ・Add CustomDrawer Class.

    ・ability to set drawing priority to DisplayBase

  • v0.2.0 Changes

    February 08, 2016

    ・Add Container Class
    A Container is a nestable display list that allows you to work with compound display elements.
    For example you could group arm, leg, torso and head Bitmap instances together into a Person Container,
    🚚 and transform them as a group, while still being able to move the individual parts relative to each other.
    Children of containers have their transform and alpha properties concatenated with their parent Container.

    🛠 ・bug fixes

  • v0.1.1 Changes

    January 23, 2016

    Set FPS by attribute xml or constructor

  • v0.1.0 Changes

    January 23, 2016

    Separage Animation and Drawer

  • v0.0.8 Changes

    January 13, 2016

    ・"customFrameList" functions added to SpriteSheet class.
    ┗ "customFrameList" is Array of Integer. This will animation play in the frame number order of the value of this array.

    ・Add many useful functions that manipulate DisplayObject in FPSTextureView and FPSSurfaceView.