🚀 Official release of v1.1.970 Bombshell.
v1.1.777November 16, 2016
v1.1.776November 16, 2016
🚀 Official release of v1.1.668 Bombshell.
🚀 Official release of v1.1.x Bombshell.
v1.1.582August 31, 2016
v1.1.581August 31, 2016
🔖 Version 1.1.337 of Rajawali Library. This release includes API changes compared to v1.0.325 but they are functionally equivalent. This should be considered an Alpha version of v1.1 Bombshell.
"Bombshell", the next Rajawali version contains some minor changes to the API.
👀 FXAA and Super-sample anti aliasing have been added as post processing options. See the FXAA Post Processing example to see how.
👍 Examples and Support Modules
🚚 The examples application and all support modules such as Android Wear, Vuforia and Cardboard support have been moved to this repository.
doColorPicking()to isolate color-picking render from normal render() control flow
UNPICKABLEcolor/index, made it a default value
mIsPickingEnabled, now check for
renderColorPicking()for optimized/independent color-picking rendering of the
Object3Dand its children (per #1387)
unregisterObject()to reset picking color to
Stores texture handles in a hashmap keyed by texture name. This allows reusing textures between materials if the same names are used. An initial attempt to find the locations is made on first compiling a material but if the texture name is not known there (such as for post processing) then it will be cached on the first use.
🚚 The old class names that were prefixed with "Rajawali" have been removed. For example,
RajawaliRendereris now just
ATexture.getUniformHandle()have been removed. They were an incomplete implementation and the ownership of these handles has been moved to the
Materiallevel, allowing reused of identically named textures across materials as well as helping cache for vertex textures, if available on the device.
🔖 Version 1.0.325 of the Rajawali Library.