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Programming language: Kotlin
License: Apache License 2.0
Tags: Kotlin     RecyclerView     Android    
Latest version: v1.1.3

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README

[](yasha.png)

Read this in other languages: [中文](README.zh.md), [English](README.md), [Changelog](CHANGELOG.md)

Yasha

[](yasha_usage.png)

Prepare

  1. Add jitpack to build.gradle

    allprojects {
    repositories {
        ...
        maven { url 'https://jitpack.io' }
    }
    }
    
  2. Add dependency

dependencies {
    implementation 'com.github.ssseasonnn:Yasha:1.1.3'
}

First Blood

How many steps are there to render a RecyclerView?


//Define data type
class NormalItem(val i: Int, val text: String = "") : YashaItem

//Create DataSource and add data
val dataSource = YashaDataSource()
val items = mutableListOf<YashaItem>()
for (i in 0 until 10) {
    items.add(NormalItem(i))
}
dataSource.addItems(items)

//Render Item
recyclerView.linear(dataSource){
    // Use reflection to construct ViewBinding
    renderBindingItem<NormalItem, ViewHolderNormalBinding> {
        onBind {
            itemBinding.tvNormalContent.text = "position: $position, data: $data"
        }
    }
    // or
    // Do not use reflection to construct ViewBinding
    renderBindingItem<NormalItem, ViewHolderNormalBinding>() {
        viewBinding(ViewHolderNormalBinding::inflate)
        onBind {
            itemBinding.tvNormalContent.text = "position: $position, data: $data"
        }
    }
}

When using reflection to create a ViewBinding, add the following proguard rule:

-keepclassmembers class * implements androidx.viewbinding.ViewBinding {
    public static ** inflate(...);
}

Double Kill

Pagination?Easy!

// Inherit YashaDataSource and rewrite the **loadInitial** and **loadAfter** methods
class CustomDataSource(coroutineScope: CoroutineScope) : YashaDataSource(coroutineScope) {
    var page = 0

    // Called when initial loading, located in the IO thread
    override suspend fun loadInitial(): List<YashaItem>? {
        page = 0

        val items = mutableListOf<YashaItem>()
        for (i in 0 until 10) {
            items.add(NormalItem(i))
        }

        // Return null to trigger loading failure
        // Return to empty list to trigger no more
        return items
    }

    // Called when the page is loaded, located in the IO thread
    override suspend fun loadAfter(): List<YashaItem>? {
        page++

        //Simulated loading failed
        if (page % 5 == 0) {
            // Return null to trigger loading failure
            return null  
        }

        val items = mutableListOf<YashaItem>()
        for (i in 0 until 10) {
            items.add(NormalItem(i))
        }

        // Return to empty list to trigger no more
        return items
    }
}

You only need to define the logic of initial loading and paging loading, Yasha will automatically call it at the right time, and you can be a handy shopkeeper with peace of mind.

Triple Kill

Multiple viewTypes? Little case


//Define data type A
class AItem(val i: Int) : YashaItem

//Define data type B
class BItem(val i:Int) : YashaItem

//Add different types of data
val dataSource = YashaDataSource()
val items = mutableListOf<YashaItem>()
for (i in 0 until 5) {
    items.add(AItem(i))
}
for (i in 5 until 10){
    items.add(BItem(i))
}
dataSource.addItems(items)

//Render Item
recyclerView.linear(dataSource){
    //Render AItem
    renderBindingItem<AItem, AItemBinding> {
        onBind {
            //render
            ...
        }
    }
    //Render BItem
    renderBindingItem<BItem, BItemBinding> {
        onBind {
            //render
            ...
        }
    }
}

Header and Footer? No problem, DataSource supports

//Headers
fun addHeader(t: T, position: Int = -1, delay: Boolean = false)
fun addHeaders(list: List<T>, position: Int = -1, delay: Boolean = false) 
fun removeHeader(t: T, delay: Boolean = false) 
fun setHeader(old: T, new: T, delay: Boolean = false)
fun getHeader(position: Int): T
fun clearHeader(delay: Boolean = false)

//Footers
fun addFooter(t: T, position: Int = -1, delay: Boolean = false)
fun addFooters(list: List<T>, position: Int = -1, delay: Boolean = false) 
fun removeFooter(t: T, delay: Boolean = false) 
fun setFooter(old: T, new: T, delay: Boolean = false)
fun getFooter(position: Int): T
fun clearFooter(delay: Boolean = false)

Ultra kill

Partial refresh? Look down

//When defining the data type, override the Diff method
class NormalItem(val i: Int, val text: String = "") : YashaItem {

    override fun areItemsTheSame(other: Differ): Boolean {
        if (other !is NormalItem) return false
        return other.i == i
    }

    override fun areContentsTheSame(other: Differ): Boolean {
        if (other !is NormalItem) return false
        return other.text == text
    }

    //Set the payload
    override fun getChangePayload(other: Differ): Any? {
        if (other !is NormalItem) return null
        return other.text 
    }
}

//dataSource updates the new Item data
val oldItem = NormalItem(1, "1")
val newItem = NormalItem(2, "2")
dataSource.setItem(oldItem, newItem)

// Register onBindPayload when rendering
recyclerView.linear(dataSource){
    renderBindingItem<NormalItem, ViewHolderNormalBinding> {
        onBind {
            itemBinding.tvNormalContent.text = "position: $position, data: $data"
        }
        onBindPayload {
            //Take out the payload for partial refresh
            val payload = it[0]
            if (payload != null) {
                itemBinding.tvNormalContent.text = payload.toString()
            }
        }
    }
}

Rampage

Loading status?

//Use the default loading state
val dataSource = YashaDataSource(enableDefaultState = true)

//or
//Custom loading status
class CustomStateItem(val state: Int) : YashaItem
class CustomDataSource : YashaDataSource(enableDefaultState = false) {

    override fun onStateChanged(newState: Int) {
        setState(CustomStateItem(newState))
    }
}

//Render custom state
recyclerView.linear(dataSource){
    ...
    renderBindingItem<CustomStateItem, CustomStateItemBinding> {
        onBind {
            when (data.state) {
                FetchingState.FETCHING -> {
                    //loading
                }
                FetchingState.FETCHING_ERROR -> {
                    //loading failed
                }
                FetchingState.DONE_FETCHING -> {
                   //loading complete
                }
                else -> {
                    //other
                }
            }
        }
    }
}

License

Copyright 2021 Season.Zlc

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.


*Note that all licence references and agreements mentioned in the Yasha README section above are relevant to that project's source code only.